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Session

Solution Study

Monday, December 09

11:45 AM - 12:15 PM

Live in Dearborn, Michigan

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Building a great user experience in an efficient, agile manner requires swift iteration on single-source-of-truth software that can easily be simulated by everyone involved. With the complex system architectures and processes needed for automotive-embedded systems, this is an elusive aspiration. This presentation explores how teams of any size can optimize their workflows to build appealing and responsive HMI more effectively while taking into account the unique challenges that the automotive HMI space faces.

Attendees will:

  • Get a quick look at the ideal pace of agile software development
  • Learn what makes this challenging to achieve in HMI development
  • Take away actionable strategies for making HMI development efficient and even fun again, from prototyping to production/target engineering

Speaker

Romano McBride

Senior Technical Product Manager, Unity Technologies

Romano has a video game and film/VFX background and entered the automotive HMI market as a graphics expert and later development consultant. He has worked on graphics and UX development pipelines for multiple mass-production car brands and championed tool and process improvements at various
organizations. As a product manager at Unity, Romano now works on bringing game technologies and workflows to the embedded systems space.

Company

Unity Technologies

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across multiple platforms from mobile, PC, and console, to spatial computing. For more information, visit Unity.com.

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